
Dr. Michael Böni – CEO
Dr. Böni earned his PhD in Artificial Intelligence & Robotics at the MIT in the USA. With over 20 years of experience Dr. Böni is an AI Expert and veteran of the realtime industry. He helped create the Unreal Engine and led multi-million USD games development projects for well-known AAA games studios.

Pierre Philipp Grage – CSO
Mr. Grage is an Author and VFX professional with a strong background in Economics. He benefits from over 17 years of experience in the entertainment industry and worked on movies such as Avatar and Harry Potter. Mr. Grage was an early adopter of Virtual and Augmented Reality and consults Fortune 500 companies on how to adopt to this exciting new Technology.

Mirko Haenssgen – Head Of Development
Mr. Hänßgen holds a Master’s degree in Computer Science and has over 12 years experience developing software pipelines in the game- and movie industry handling complex multimedia data for feature animation films, Hollywood-movies such as Cloud Atlas, AAA Games and Free-To-Play-Games.

Clemens Koch – Machine Learning Computer Scientist
Mr. Koch earned his Computer Science degree at the Univerity in Paderborn, Germany. After working in the research field of High-performance Computing and Machine Learning for at the Fauenhofer ITWM he joined Blackzendo’s Artificial Intelligence Unit.

Timo Wiesemann – Machine Learning Computer Scientist
After a Diploma in Computer Science at the University Paderborn in Germany, Wiesemann gained over 7 years of experience in advanced technology development for Realtime and High-performance Computing technologies. At Blackzendo, Wiesemann is part of our Artificial Intelligence development unit.